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标题: Minecraft Java版 23w43a 发布 [打印本页]

作者: pixel    时间: 2023-11-3 22:16
标题: Minecraft Java版 23w43a 发布


NEWS
MINECRAFT SNAPSHOT 23W43A
Minecraft 快照 23W43A

A Minecraft Java Snapshot
Minecraft Java版 快照


In this week's snapshot we're extending the Update 1.21 experiment with ALL the new blocks! And how about a bat makeover just in time for spooky fall? Happy crafting!
在本周的新快照中,我们将在1.21实验性内容中扩展所有的新方块!在幽灵般的秋天里,我们对蝙蝠的外观进行了翻新,咋样?愉快创造吧!


EXPERIMENTAL FEATURES
实验性特性


COPPER FAMILY
铜家族



CHISELED COPPER
雕纹铜块



COPPER GRATE
铜栅格



COPPER BULB
铜灯泡



COPPER DOORS AND TRAPDOORS
铜门与铜活板门



TUFF FAMILY
凝灰岩家族



CHANGES
更改



BAT
蝙蝠



TECHNICAL CHANGES
技术性修改



DATA PACK VERSION 22
数据包版本22



TICK COMMAND
TICK命令

Added a new tick command. This is an adminstative and debugging command that allowsto control the ticking flow and measure the performance of the game.The command requires elevated permissions (admins and above) and so it is not by default available in command blocks and datapacks.
添加了一个新的tick命令。这是一个用于管理和调试的命令,允许控制游戏的刻数以用于测试游戏的性能。这个命令需要特殊的权限(管理员或以上),所以它默认情况下无法在命令方块和数据包中使用。

Syntax:
语法:

tick query - outputs the current target ticking rate, with information about the tick times performance.
tick query —— 输出当前目标刻速率,以及有关当前刻速率的性能信息

tick rate <rate> - sets a custom target ticking rate to the specified value. The value must be greater than 1.0and lower than 10000.0. Setting a very low tick rate can cause the game to feel unresponsive andsetting too high tick rate for your system can causethe game to crash as the game now assumes, it is constantly falling behind the ticking target. Please use tick query or <F3> + 2 (Integrated server only) debug screen to measure the performance of the game and adjust the tick rate accordingly.Setting a tick target lower than the default 20.0 will also cause the players to be simulatedat a lower rate (including player movement and input controls), whilesetting a higher tick rate will cause the players to be simulated at the default rate of 20 ticks per second to maintainthe expected responsiveness of the game, but can cause artifacts in entities interpolation.
tick rate <rate> —— 将自定义目标的刻速率设置为指定值,这个值必须大于1.0和小于10000.0,设置非常低的刻速率可能会导致游戏看起来像是未响应状态,当为你的系统设置过高的刻速率可能会导致游戏崩溃。请使用 tick query<F3> + 2 (集成服务器特许) 调试屏幕来平衡游戏性能并相应的调整游戏的刻速率。将目标刻设置成低于20.0刻速率时,也会以同样低的速率来模拟玩家(包括玩家移动和输入等)。但是设置为较高的刻速率时,将会以每秒20刻的默认速率来模拟玩家,以保证游戏预期的响应能力,但可能会导致实体计算时的伪影。

tick freeze - freezes all gameplay elements, except for players and any entity a player is riding.This is useful for debugging and isolating issues with the game allowing the player to move around freely and inspect the world.
tick freeze —— 冻结所有游戏元素,除了玩家和玩家正在骑乘的实体。这对于调试与隔离任何游戏问题时非常有用,它允许玩家自由移动与检查世界。

tick step <time> - Only works when the game is frozen. It runs the game for the specified number of ticks and then freezes the game again.This allows to step through the game a set amount of ticks at a time.
tick step <time> —— 仅在游戏被冻结时有效,它将会以指定的时间刻来运行游戏,随后再次冻结游戏。这将允许步进游戏以便于完成一定数量的时间刻。

tick step stop - stops the current stepping process, and re-freezes the game.
tick step stop —— 停止当前步进的时间进程,然后重新冻结游戏。

tick unfreeze - unfreezes the game and resumes all gameplay elements.
tick unfreeze —— 解除冻结并重新唤醒所有的游戏元素。

tick sprint <time> - runs the game while ignoring the set ticking target rate (meaning that the game will runas fast as possible) for the specified number of ticks. At the end of the sprint, the game will resumethe previous ticking target and display performance information about the tick times while sprinting. Th** especially useful for testing gameplay elements that are time dependent, such as redstone contraptions,or mob behaviour in isolated environments that allow for much faster simulation.
tick sprint <time> —— 运行游戏,同时忽略指定数量的目标设置刻速率的时间刻(意味着游戏将以更快的速率运行)。在sprint结束时,游戏将恢复成你上一次设置的刻速率。并且在sprint的时候显示有关目标时间刻的性能信息。这对于测试与时间相关的游戏元素时特别有用,例如红石装置,在隔离环境中的生物行为等,可以更快速的模拟。

tick sprint stop - stops the current tick sprint, and resumes the previous ticking target.
tick sprint stop —— 停止当前正在运行的sprint,并恢复成你上一次设置的速率值。


JIGSAW SELECTION & PLACEMENT PRIORITY
拼图的 选择 & 放置 优先级



RESOURCE PACK VERSION 20
资源包版本 20



FIXED BUGS IN SNAPSHOT 23W43A
快照 23W43A 修复的漏洞






【剩哲伪旺 译自官网 2023 年 10 月 25 日发布的 Minecraft Snapshot 23w43a;原作者 Java Team】
【本文排版借助了:SPXX v2.4.14】


作者: 4131345    时间: 2023-11-20 08:38
更新了,更新速度还行




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